Important Note: If you have downloaded a preconfigured ProxyUser.ini file from before the latest January 26, 2008 version (ProxyUser_090126.zip) you may also (in addition to the steps below) need to change the "max_level=17" entry under "Service Example 3" (to 18 or 19) to allow for the higher resolutions for that map service to be seen. See the entry "Footnote:" below for an explanation.

BETA 8 60cm and 30cm per pixel resolution levels in FSX (not available in FS9):

Changing to 60cm or 30cm resolution only involves changing only ONE entry in the ProxyUser.ini file. But use caution. Why? Please read carefully:

Beta 8 includes the capability of loading 60cm and 30cm per pixel resolution levels. However, unless your machine is "top notch" (multi core with at least 2GB plus of RAM) these settings should be regarded as an "experimental" mode, because tile loading is still VERY slow at these resolutions due the increased number of tiles being requested, and once loaded, you may not be able to fly out of the initial area at any reasonable speed without soon outrunning the tile loading. The pre-configured Proxyuser .ini files I provide are set to use the standard 1.1 meters/pixel for FSX, and 4.7 meters/pixel for FS9 as their default settings. To try out the higher resolutions follow the simple steps below. These levels are only available using FSX, and performance will vary depending on your system. It's a great way to buzz the ultra-light around your local neighborhood, and those with top-notch rigs may even enjoy air speeds fast enough to do a bit of traveling. Ground textures at these resolutions are extremely realistic.

You must first of course choose a location where VERY HIGH resolutions are available at your chosen map server in the first place. Thus you may have to search online at the various map services first to find one. Many major cities are rendered at these high resolutions, but there is no easy way to tell exactly "how high" the resolutions are, except to browse to a location and "eyeball" it. If you can see very minute details, (like bumpers on cars or people), it's likely your looking at 60cm to 30cm resolutions.

Again, once loaded, flying anywhere but "around the area" may be difficult to impossible with out outrunning the texture loading. Christian considers the 60cm and 30 cm resolutions to be "experimental" at this time. Here are a few screenshots of TP at high resolution: http://www.edtruthan.com/tileproxy/misc/fresno_hires.htm


1. As mentioned above, first make sure to find a location with very high (60cm or 30cm) resolution levels in the first place. Many major cities and tourist destinations such as Las Vegas are rendered in pretty high resolution. You can do an online reconnaissance with the 3 available map servers TP utilizes.

2. Make sure to change your ProxyUser.ini settings to call up the map service that hosts the high resolution textures you wish to load as outlined here.

3. Open the FSX version of the ProxyUser.ini file in a text editor and change the "max_lod=" value (the master TP resolution limiter) to the desired setting :

FS Resolution Values Chart (max_lod)

max_lod=17 = 30cm/pixel,
max_lod=16 = 60cm/pixel,
max_lod=15 = 1.1m/pixel, (FSX default resolution)
max_lod=14 = 2.3m/pixel,
max_lod=13 = 4.75m/pixel (FS9's maximum resolution)

As you can see, you'll be changing max_ lod= levels either 16 (60cm) or 17 (30cm). Lower resolutions always load faster, but are of course visually less appealing.

4. Important: Remember to make sure your "Texture Resolution Limiter" in the FSX Display Settings dialogue is set to allow 60cm and/or 30cm resolution, or you'll be limiting your resolutions from within FS itself!


Footnote: Be aware that the "max_level=" values under the respective "Service Example X" entries, refer to to the maximum preferred map service level. These values are always two digits higher than their equivalent Flight Simulator "max_lod=" levels. In other words if your "max_level=" entries are not set at least two digits above the "max_lod=" values you will be restricting the levels of requested by your "max_lod=" entry. As outlined in the tutorial page on "level mapping", here's a chart to make that clearer:

max_lod=8 >   is equivalent to the "service example x" > min or max_level=10   which equals 304 meters per pixel
max_lod=9 >   is equivalent to the "service example x">   min or max_level=11  which equals 152 meters per pixel
max_lod=10 >  is equivalent to the "service example x">  min or max_level=12  which equals 76 meters per pixel
max_lod=11 >  is equivalent to the "service example x">   min or max_level=13  which equals 19 meters per pixel
max_lod=12 >  is equivalent to the "service example x">   min or max_level=14  which equals 9.5 meters per pixel
max_lod=13 >  is equivalent to the "service example x">   min or max_level=15  which equals 4.7 meters per pixel ( FS9 max resolution)
max_lod=14 >  is equivalent to the "service example x">   min or max_level=16  which equals 2.4 meters per pixel
max_lod=15 >  is equivalent to the "service example x">   min or max_level=17  which equals 1.1 meters per pixel (Default FSX resolution)
max_lod=16 >  is equivalent to the "service example x">   min or max_level=18  which equals 60cm per pixel (FSX High Resolution, slow!)
max_lod=17>  is equivalent to the "service example x">   min or max_level=19  which equals 30cm per pixel (FSX High Resolution, slower!)

As stated at the top of this page, if you have downloaded a preconfigured ProxyUser.ini file from before the latest January 26, 2008 version (ProxyUser_090126.zip) you may also (in addition to the steps below) need to change the "max_level=17" entry under "Service Example 3" (to 18 or 19) to allow for the higher resolutions for that map service to be seen.